Games in ActionScript 3.0
Physical mechanism n°1.
Written by Luca Bonacorsi   
21 November 2008
 
Little cannon.
Written by Luca Bonacorsi   
02 November 2008
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FisiCAccia
Written by Luca Bonacorsi   
20 October 2008

The example above shows a web-game totally coded in ActionScript 3.0.
In my opinion structuring and developing a web-game represents one of the most challenging work experience a programmer might encounter. More than ever, it's highly advisable to apply OOP guidelines properly, to make sure to build a scalable and easily updatable project.

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