ActionScript 3.0 and Flash
Images gallery example n°6 (turn around).
Written by Luca Bonacorsi   
23 September 2010

To properly view the example, you must have Flash player 10 or higher installed on your machine.

DOWNLOAD THE SOURCE CODE! The source code is available in the 'ActionScript 3.0 and Flash' section in the download area (CLICK HERE TO REACH THE DOWNLOAD AREA).

LEVEL: MEDIUM.

 

 

The examples shows a gallery images coded in ActionScript 3.0, where it is highlighted the fact that when an image rotates, another one rotates according to the previous one. You are free to study the code and implement the navigation button on the left.

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Texture generator.
Written by Luca Bonacorsi   
09 September 2010

To properly view the example, you must have Flash player 10 or higher installed on your machine.

DOWNLOAD THE SOURCE CODE! The source code is available in the 'ActionScript 3.0 and Flash' section in the download area (CLICK HERE TO REACH THE DOWNLOAD AREA).

LEVEL: SIMPLE.

 

 

The example shows some effects you can obtain with the 'perlinNoise()' method of the class 'bitmapData' in ActionScript 3.0.
This method is based on a popular algorithm developed by Ken Perlin, an extraordinary computer scientist.

 
Images gallery example n°5 ('slide-show' with timer).
Written by Luca Bonacorsi   
03 September 2010

To properly view the example, you must have Flash player 10 or higher installed on your machine.

DOWNLOAD THE SOURCE CODE! The source code is available in the 'ActionScript 3.0 and Flash' section in the download area (CLICK HERE TO REACH THE DOWNLOAD AREA).

LEVEL: SIMPLE.

 

 

The examples shows a simple gallery images coded in ActionScript 3.0.

Read more...
 


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